Spelunky Classic is the easiest game and a good starting block to get into the other games. The reason why I'm talking about Spelunky Classic so much is because I recommend you play the games in order starting from Classic. Overall this game is a full 10/10 and a great improvement of HD and Classic. Getting a shortcut, learning how to fight certain areas or bosses(Wont talk about as they are major spoilers) are all carry over from HD but well implemented into Spelunky 2. The multiple endings allow for newer players to set goals and slowly make their way to the large endings. Others can be said about the Temple or the Tide Pools. This is better than HD and Classic with only one path but HD has 2 bosses unlike Classic. Examples would be if you are lacking in bombs, the black market would be a good choice, if you didn't have movement, Vlad's cape is a good choice in Volcania. Branching Paths/Multiple Endings: The Branching levels add nice alternatives if you are sick of one side and also add a tactical choice when going into world 2 and 4. This change is very nice as many of my HD runs have been cut short due to lack of bombs. These items are mainly bombs and the change is very noticeable as I have never, in my 1000+ runs of Spelunky 2, run out of bombs when trying to get to the black market or back ground levels in general. This adds more options for the player to get items that were more scarce in Spelunky HD. Background levels: The addition of the background levels was very well executed as many secrets and bonus items are behind the main level. The varying layouts of basements and attics in shops are a nice addition. The explosive items in shops force the play to plan their attack instead of just mindless murder of shop keepers in the previous games. This new AI applies to every NPC in the game so strategies are transferable. Shop keeper movement is slower and more predictable but they can now climb ladders which adds another dimension of shop keeper combat through out the game. Shops: The main part of shops are the keepers and these were balanced out nicely. The inclusion of every new item was executed perfectly and they all fit in perfectly. Some items such as the cape, climbing gloves and jetpack had changes from the original games which was for the best. The enemies move the same as last game and any new monsters fit in perfectly amongst everything else even if they can be very annoying from time to time. Movement/enemies/items: The movement translates perfectly from HD to 2 as I went back to HD recently and it felt great. This is mostly likely why I, unlike other reviewers are fine with the scale in difficulty as I have done everything in both games and enjoy the new challenge of Spelunky 2. BTW I will be going into small spoilers in this game but not large enough to mark as spoiler I have played all games in order and fallen in love with classic and HD. BTW I will The game is much harder than both Spelunky Classic and Spelunky HD but this is why its such a good run off game from both of these. The game is much harder than both Spelunky Classic and Spelunky HD but this is why its such a good run off game from both of these.
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